public static void SendShowTimerMessage(this Player player, ShowTimerMessage val) { SendShowTimerMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendShowTimerMessage(MessageDestination destination, IntPtr playerEntity, ShowTimerMessage val) { SendShowTimerMessage(destination, IntPtr.Zero, playerEntity ); }
public static void SendShowTimerMessage(MessageDestination destination, ShowTimerMessage val) { SendShowTimerMessage(destination, IntPtr.Zero, IntPtr.Zero ); }
public static void SendShowTimerMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShowTimerMessage val) { SendShowTimerMessage(destination, floatValue,playerEntity ); }