public static void SendShowTimerMessage(this Player player, ShowTimerMessage val)
 {
     SendShowTimerMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendShowTimerMessage(MessageDestination destination, IntPtr playerEntity, ShowTimerMessage val)
 {
     SendShowTimerMessage(destination, IntPtr.Zero, playerEntity );
 }
 public static void SendShowTimerMessage(MessageDestination destination, ShowTimerMessage val)
 {
     SendShowTimerMessage(destination, IntPtr.Zero, IntPtr.Zero );
 }
 public static void SendShowTimerMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShowTimerMessage val)
 {
     SendShowTimerMessage(destination, floatValue,playerEntity );
 }