public void CreateShop()
    {
        List <ShopSlot> Slots = new List <ShopSlot>();

        foreach (var item in Items)
        {
            ShopSlot slot = Instantiate(ShopSlot, CardsContainer).GetComponent <ShopSlot>();
            slot.Manager = this;
            slot.Fill(item);
            Slots.Add(slot);
        }
        Slots[0].Select();
        UpperRightLbl.transform.parent.gameObject.SetActive(TopRightBar);
    }