public void CreateShop() { List <ShopSlot> Slots = new List <ShopSlot>(); foreach (var item in Items) { ShopSlot slot = Instantiate(ShopSlot, CardsContainer).GetComponent <ShopSlot>(); slot.Manager = this; slot.Fill(item); Slots.Add(slot); } Slots[0].Select(); UpperRightLbl.transform.parent.gameObject.SetActive(TopRightBar); }