void InitMallItems() { //// 神秘商店初始化; //BetterList<int> resIds = Module.GetPlayerSecretShopItemIds(); //if (resIds != null) //{ // foreach (int id in resIds) // { // ShopTableItem item = DataManager.ShopTable[id] as ShopTableItem; // if (item == null) // continue; // CreateMallItem(item); // } //} // 其他商店初始化; CreateMallItems(ShopModule.GetEffectShopItemsWithoutSecret()); CreateNullItems(); }