예제 #1
0
 public ShipLightCard(uint cardGUID, CardView cardView, uint shipObjectKey, byte tier, ShipRole[] shipRoles, ShipRoleDeprecated shipRoleDeprecated)
     : base(cardGUID, cardView)
 {
     ShipObjectKey      = shipObjectKey;
     Tier               = tier;
     ShipRoles          = shipRoles;
     ShipRoleDeprecated = shipRoleDeprecated;
 }
예제 #2
0
 public ShipCard(uint cardGUID, CardView cardView, uint shipObjectKey, byte level, byte maxLevel, byte levelRequeriment, byte hangarID, uint next, float durability, byte tier, ShipRole[] shipRoles, ShipRoleDeprecated shipRoleDeprecated, string paperdollUiLayoutfile, List <ShipSlotCard> slots, bool cubitOnlyRepair, List <uint> variantHangarIDs, int parentHangerID, ObjectStats stats, Faction faction, List <ShipImmutableSlot> immutableSlots)
     : base(cardGUID, cardView)
 {
     ShipObjectKey         = shipObjectKey;
     Level                 = level;
     MaxLevel              = maxLevel;
     LevelRequeriment      = levelRequeriment;
     HangarID              = hangarID;
     this.next             = next;
     Durability            = durability;
     Tier                  = tier;
     ShipRoles             = shipRoles;
     ShipRoleDeprecated    = shipRoleDeprecated;
     PaperdollUiLayoutfile = paperdollUiLayoutfile;
     Slots                 = slots;
     CubitOnlyRepair       = cubitOnlyRepair;
     VariantHangarIDs      = variantHangarIDs;
     ParentHangerID        = parentHangerID;
     Stats                 = stats;
     Faction               = faction;
     ImmutableSlots        = immutableSlots;
 }