public override void Startup(string variation) { base.Startup(variation); if (variation == "Advanced") { EnemyGroupCount *= 2; } var zone = ZoneManager.GetZone("Test Zone", Vector3.Zero); var ship = zone.AddShip(ShipFactory.FromRandomTemplate(Finders.Destroyers)); ship.Postion = new Vector3d(100, 100, 0); }