/// <summary>
        ///
        /// </summary>
        internal static unsafe PhysicalDeviceFragmentShaderBarycentricFeatures MarshalFrom(SharpVk.Interop.NVidia.PhysicalDeviceFragmentShaderBarycentricFeatures *pointer)
        {
            PhysicalDeviceFragmentShaderBarycentricFeatures result = default(PhysicalDeviceFragmentShaderBarycentricFeatures);

            result.FragmentShaderBarycentric = pointer->FragmentShaderBarycentric;
            return(result);
        }
 /// <summary>
 ///
 /// </summary>
 internal unsafe void MarshalTo(SharpVk.Interop.NVidia.PhysicalDeviceFragmentShaderBarycentricFeatures *pointer)
 {
     pointer->SType = StructureType.PhysicalDeviceFragmentShaderBarycentricFeatures;
     pointer->Next  = null;
     pointer->FragmentShaderBarycentric = this.FragmentShaderBarycentric;
 }