/// <summary> /// /// </summary> internal static unsafe PhysicalDeviceFragmentShaderBarycentricFeatures MarshalFrom(SharpVk.Interop.NVidia.PhysicalDeviceFragmentShaderBarycentricFeatures *pointer) { PhysicalDeviceFragmentShaderBarycentricFeatures result = default(PhysicalDeviceFragmentShaderBarycentricFeatures); result.FragmentShaderBarycentric = pointer->FragmentShaderBarycentric; return(result); }
/// <summary> /// /// </summary> internal unsafe void MarshalTo(SharpVk.Interop.NVidia.PhysicalDeviceFragmentShaderBarycentricFeatures *pointer) { pointer->SType = StructureType.PhysicalDeviceFragmentShaderBarycentricFeatures; pointer->Next = null; pointer->FragmentShaderBarycentric = this.FragmentShaderBarycentric; }