예제 #1
0
        protected override void Update(GameTime gameTime)
        {
            if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
            {
                Exit();
            }

            ShapeManager.CalculateVertices();

            foreach (var shape in ShapeManager.Shapes)
            {
                shape.World = Matrix.CreateRotationY(0.01f) * shape.World;
            }

            base.Update(gameTime);
        }