/// <inheritdoc /> public async Task ExecuteUserActionAsync() { var openPicker = new FileOpenPicker(); openPicker.SuggestedStartLocation = PickerLocationId.PicturesLibrary; openPicker.FileTypeFilter.Add(".json"); openPicker.ViewMode = PickerViewMode.List; StorageFile file = await openPicker.PickSingleFileAsync(); if (file != null) { string jsonString = await FileIO.ReadTextAsync(file); List <PaintBase> newShapeList = DeserializeJsonSave(jsonString); // Clear undo, redo and master list UndoStack.Clear(); RedoStack.Clear(); ShapeList.Clear(); // Add deserialized master list to main page ShapeList.AddRange(newShapeList); // Send draw and update list commands to main page _page.Draw(); _page.UpdateList(); } }
public void RemoveAll() { if (ShapeList.Count != 0) { Selection.Clear(); ShapeList.Clear(); } }
public void Delete() { foreach (var item in Selection) { ShapeList.Remove(item); } ShapeList.Clear(); Selection.Clear(); }
/// <inheritdoc /> public Task ExecuteUserActionAsync() { if (UndoStack.Count > 0) { List <PaintBase> newState = UndoStack.Pop(); RedoStack.Push(ShapeList.DeepCopy()); ShapeList.Clear(); ShapeList.AddRange(newState); _page.Draw(); _page.UpdateList(); } return(Task.CompletedTask); }
/// <inheritdoc /> public Task ExecuteUserActionAsync() { if (RedoStack.Count > 0) { // Pop prior state from stack List <PaintBase> newState = RedoStack.Pop(); // Push current state onto the undo stack UndoStack.Push(ShapeList.DeepCopy()); // Add prior state as current state ShapeList.Clear(); ShapeList.AddRange(newState); _page.Draw(); _page.UpdateList(); } return(Task.CompletedTask); }
private void btClear_Click(object sender, EventArgs e) { shapes.Clear(); Invalidate(); }
public void Clear() { ShapeList.Clear(); OpenedImage?.Dispose(); OpenedImage = null; }
internal void ClearAll() { ShapeList.Clear(); Selection.Clear(); }