예제 #1
0
    public void NextTurn()
    {
        sc.Advance();
        Spawn();
        if (cc.CheckCollision())
        {
            switch (numCol)
            {
            case 0:
                cols [0].SetActive(false);
                break;

            case 1:
                cols [1].SetActive(false);
                break;

            case 2:
                cols [2].SetActive(false);
                break;

            case 3:
                cols [3].SetActive(false);
                break;

            case 4:
                GameOver();
                break;
            }
            numCol++;
        }
    }