public PostProcessResources StrippableClone() { PostProcessResources clone = CreateInstance <PostProcessResources>(); clone.blueNoise64 = (Texture2D[])blueNoise64.Clone(); clone.blueNoise256 = (Texture2D[])blueNoise256.Clone(); clone.smaaLuts = smaaLuts; clone.shaders = shaders.Clone(); clone.computeShaders = computeShaders.Clone(); return(clone); }