#pragma warning restore 0649 private void Start() { // TODO: move this elsewhere SettingsLoader.LoadInitialSettings(); _soundOnToggle.onValueChanged.AddListener(OnSoundCheckboxChanged); _soundOnToggle.isOn = SettingsLoader.isSoundOn; }
private void Awake() { if (Instance == null) { Instance = this; State = GameState.Initializing; InitState = InitializationState.Initializing; SettingsLoader.LoadInitialSettings(); RegisterCallbacks(); InitState = InitializationState.Ready; } else { Destroy(gameObject); } }