/// <summary> /// Prompts for environment by looking into spreadsheet and listing them out /// to the console. /// </summary> /// <param name="source">The data source.</param> /// <param name="context">The preprocessing context.</param> /// <returns></returns> private static string PromptForEnvironment(DataSource source, PreprocessingContext context) { SettingsLoader loader = new SettingsLoader(context); Console.WriteLine("Environment name was not passed."); Console.WriteLine(""); ConsoleUtils.WriteLine(ConsoleColor.Cyan, "These are the environment columns found in the spreadsheet:"); List <string> environments = loader.GetEnvironments(source); for (int j = 0; j < environments.Count; j++) { ConsoleUtils.WriteLine(ConsoleColor.Cyan, string.Format(" {0} - {1}", j, environments[j])); } ConsoleUtils.Write(ConsoleColor.Cyan, "Type the environment # to use and press Enter: "); string environmentIndexString = Console.ReadLine(); int environmentIndex = -1; if (int.TryParse(environmentIndexString, out environmentIndex)) { return(environments[environmentIndex]); } return(null); }