예제 #1
0
        public async Task LevelUp(string option = null, string value = null)
        {
            if (option == null && value == null)
            {
                var fetchedChannelId = await _servers.GetLevelUpChannelAsync(Context.Guild.Id);

                if (fetchedChannelId == 0)
                {
                    await Context.Channel.SendErrorAsync("Error!", "There has not been set a level up channel yet!");

                    return;
                }

                var fetchedChannel = Context.Guild.GetTextChannel(fetchedChannelId);
                if (fetchedChannel == null)
                {
                    await Context.Channel.SendErrorAsync("Error!", "There has not been set a level up channel yet!");

                    await _servers.ClearLevelUpChannelAsync(Context.Guild.Id);

                    return;
                }

                var fetchedLevelUp = await _servers.GetLevelUpAsync(Context.Guild.Id);

                if (fetchedLevelUp != null)
                {
                    await Context.Channel.SendSuccessAsync("Success!", $"The channel used for the level up message is {fetchedChannel.Mention}.\nThe background is set to {fetchedLevelUp}.");
                }
                else
                {
                    await Context.Channel.SendSuccessAsync("Success!", $"The channel used for the level up message is {fetchedChannel.Mention}.");
                }

                return;
            }

            if (option == "channel" && value != null)
            {
                if (!MentionUtils.TryParseChannel(value, out ulong parsedId))
                {
                    await Context.Channel.SendErrorAsync("Error!", "Please pass in a valid channel!");

                    return;
                }

                var parsedChannel = Context.Guild.GetTextChannel(parsedId);
                if (parsedChannel == null)
                {
                    await Context.Channel.SendErrorAsync("Error!", "Please pass in a valid channel!");

                    return;
                }

                await _servers.ModifyLevelUpChannelAsync(Context.Guild.Id, parsedId);

                await Context.Channel.SendSuccessAsync("Success!", $"Successfully modified the level up channel to {parsedChannel.Mention}.");

                return;
            }

            if (option == "background" && value != null)
            {
                if (value == "clear")
                {
                    await _servers.ClearLevelUpAsync(Context.Guild.Id);

                    await Context.Channel.SendSuccessAsync("Success!", "Successfully cleared the level up background for this server.");
                }

                await _servers.ModifyLevelUpAsync(Context.Guild.Id, value);

                await Context.Channel.SendSuccessAsync("Success!", $"Successfully modified the level up background to {value}.");

                return;
            }

            if (option == "clear" && value == null)
            {
                await _servers.ClearLevelUpChannelAsync(Context.Guild.Id);

                await Context.Channel.SendSuccessAsync("Success!", "Successfully cleared the level up channel.");

                return;
            }

            await Context.Channel.SendErrorAsync("Error!", "You did not use this command properly.");
        }