public void tellVehicleDestroy(CSteamID steamID, uint instanceID) { if (VehicleManager.instance.channel.checkServer(steamID)) { InteractableVehicle vehicle = VehicleManager.vehicles.FirstOrDefault(a => a.instanceID == instanceID); if (vehicle == null) { return; } ServerEvents.RunVehicleRemoved(vehicle); } DetourManager.CallOriginal(typeof(VehicleManager).GetMethod("tellVehicleDestroy", BindingFlags.Instance | BindingFlags.Public), VehicleManager.instance, steamID, instanceID); }