IEnumerator LoadDataDetailHero(int _idhero, string _idcode) { StartCoroutine(ServerAdapter.ListSkillOfHero(_idhero, _idcode, result => { if (result.StartsWith("Error")) { Debug.Log("Do nothing"); } else { SplitDataFromServe.ReadSkillHeroData(result.ToString()); } })); yield return(StartCoroutine(ServerAdapter.LoadDetailHero(_idcode, _idhero, result => { if (result.StartsWith("Error")) { Debug.Log("Do nothing"); ShowPopupError(6); } else { SplitDataFromServe.ReadDetailDataHeroCurrentPlay(result); SplitDataFromServe.ReadItemInBagData(result); StartCoroutine(SceneLoader._instance.LoadNewScene(2)); } }))); }
public void BtnStartGame() { string _txtInput = _nameInputField.text.Trim(); if (_txtInput.Length < 6) { _txtMessage.text = "Please enter a password at least 6 characters!"; } else { _txtMessage.text = "Checking name..."; StartCoroutine(ServerAdapter.CheckNameCreateHero(_txtInput, result => { if (result.StartsWith("Error")) { _txtMessage.text = result; } else { _txtMessage.text = "Creating hero..."; int idih = -1; for (int i = 0; i < SplitDataFromServe._heroInits.Length; i++) { if (SplitDataFromServe._heroInits[i].name == listClass[lastIdHeroSelected]) { idih = int.Parse(SplitDataFromServe._heroInits[lastIdHeroSelected].idih); break; } } if (idih == -1) { _txtMessage.text = "Id class hero is wrong!"; } else { StartCoroutine(ServerAdapter.ExecuteCreateHero(idih, _txtInput, result2 => { if (result2.StartsWith("Error")) { _txtMessage.text = result2; } else { _txtMessage.text = "Create your hero successfully!"; var N = JSON.Parse(result2); PlayerPrefabsController.SetStringData(Constant.IDHERO_CURRENTPLAY, N["hero"]["idh"].Value); StartCoroutine(ServerAdapter.LoadDetailHero(N["hero"]["idcode"].Value, int.Parse(N["hero"]["idh"].Value), result3 => { if (result3.StartsWith("Error")) { _txtMessage.text = result; } else { SplitDataFromServe.ReadDetailDataHeroCurrentPlay(result3); Debug.Log("Load scene MainMenu"); StartCoroutine(SceneLoader._instance.LoadNewScene(2)); } })); } })); } } })); } }