예제 #1
0
파일: INode.cs 프로젝트: TheByte/sones
        public override void Serialize(ref SerializationWriter mySerializationWriter)
        {
            try
            {

                #region Write Common attributes

                mySerializationWriter.WriteUInt64(_CreationTime);
                mySerializationWriter.WriteUInt64(_LastAccessTime);
                mySerializationWriter.WriteUInt64(_LastModificationTime);
                mySerializationWriter.WriteUInt64(_DeletionTime);
                mySerializationWriter.WriteUInt64(_ObjectSize);

                #endregion

                #region Object Safety and Security

                mySerializationWriter.WriteByte((Byte)_IntegrityCheckAlgorithm);
                mySerializationWriter.WriteByte((Byte)_EncryptionAlgorithm);

                #endregion

                #region Write list of ObjectLocatorPositions

                mySerializationWriter.WriteUInt64(_ObjectLocatorLength);
                mySerializationWriter.WriteUInt64(_ObjectLocatorCopies);

                mySerializationWriter.WriteUInt16((UInt16)Math.Min(_ObjectLocatorPositions.Count, MaxNumberOfObjectLocatorPositions));

                for (int i=0; i < Math.Min(_ObjectLocatorPositions.Count, MaxNumberOfObjectLocatorPositions - 1); i++)
                {
                    _ObjectLocatorPositions[i].StorageUUID.Serialize(ref mySerializationWriter);
                    mySerializationWriter.WriteUInt64(_ObjectLocatorPositions[i].Position);
                }

                #endregion

                #region Write list of INodePositions

                mySerializationWriter.WriteUInt16((UInt16)Math.Min(_INodePositions.Count, MaxNumberOfINodePositions));

                // for (int i=0; i < Math.Min(_INodePositions.Count, MaxNumberOfINodePositions - 1); i++) <- Why -1?
                for (int i=0; i < Math.Min(_INodePositions.Count, MaxNumberOfINodePositions); i++)
                {
                    _INodePositions[i].StorageUUID.Serialize(ref mySerializationWriter);
                    mySerializationWriter.WriteUInt64(_INodePositions[i].Position);
                }

                #endregion

                #region Write State

                mySerializationWriter.WriteByte((Byte)_ObjectLocatorStates);

                #endregion

            }

            catch (SerializationException e)
            {
                throw new SerializationException(e.Message);
            }
        }
예제 #2
0
        public override void Serialize(ref SerializationWriter mySerializationWriter)
        {
            if (mySerializationWriter != null)
            {

                try
                {

                    ParentTypeUUID.Serialize(ref mySerializationWriter);
                    mySerializationWriter.WriteBoolean(_IsUserDefined);
                    mySerializationWriter.WriteBoolean(_IsAbstract);
                    mySerializationWriter.WriteString(_Comment);

                    mySerializationWriter.WriteUInt32((UInt32)_Attributes.Count);

                    foreach (var pValPair in _Attributes)
                    {
                        pValPair.Key.Serialize(ref mySerializationWriter);
                        pValPair.Value.Serialize(ref mySerializationWriter);
                    }

                    mySerializationWriter.WriteUInt32((UInt32)_TypeSettings.Count);

                    foreach (var pValPair in _TypeSettings)
                        mySerializationWriter.WriteObject(pValPair.Value);

                    mySerializationWriter.WriteUInt32((UInt32)_UniqueAttributes.Count);

                    foreach (var pValPair in _UniqueAttributes)
                        pValPair.Serialize(ref mySerializationWriter);

                    mySerializationWriter.WriteUInt32((UInt32)_MandatoryAttributes.Count);

                    foreach (var pValPair in _MandatoryAttributes)
                        pValPair.Serialize(ref mySerializationWriter);

                    mySerializationWriter.WriteUInt16((UInt16)ObjectDirectoryShards);

                    #region Indices

                    mySerializationWriter.WriteUInt32((UInt32)_AttributeIndices.Count);

                    foreach (var idx in _AttributeIndices)
                    {
                        idx.Key.Serialize(ref mySerializationWriter);

                        mySerializationWriter.WriteUInt32((UInt32)idx.Value.Count);
                        foreach (var idxType in idx.Value)
                        {
                            mySerializationWriter.WriteString(idxType.Key);
                            mySerializationWriter.WriteString(idxType.Value.FileSystemLocation.ToString());
                            mySerializationWriter.WriteString(idxType.Value.IndexEdition);
                            mySerializationWriter.WriteString(idxType.Value.IndexName);
                            mySerializationWriter.WriteString(idxType.Value.IndexType);
                            mySerializationWriter.WriteBoolean(idxType.Value is UUIDIndex);
                            mySerializationWriter.WriteUInt64(idxType.Value.GetKeyCount());
                            mySerializationWriter.WriteUInt64(idxType.Value.GetValueCount());
                            mySerializationWriter.WriteUInt16(idxType.Value.AttributeIdxShards);
                        }
                    }

                    #endregion

                }

                catch (Exception e)
                {
                    throw new SerializationException("The GraphDBType could not be serialized!\n\n" + e);
                }

            }
        }