public byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();
                _SerializationWriter.WriteString(ThrowedException);

                return _SerializationWriter.ToArray();
            }
예제 #2
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            public byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();
                _SerializationWriter.WriteString(Message);

                return _SerializationWriter.ToArray();
            }
            public Byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();

                _SerializationWriter.WriteString(ObjectLocation);
                _SerializationWriter.WriteByte(NewDefaultRule);

                return _SerializationWriter.ToArray();
            }
예제 #4
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        private void Serialize(ref SerializationWriter mySerializationWriter, DirectoryEntry myDirectoryEntry)
        {
            try
            {

                #region Write the InlineData

                mySerializationWriter.Write(myDirectoryEntry._InlineData);

                #endregion

                #region Write the INodePositions

                mySerializationWriter.WriteUInt32((UInt32)myDirectoryEntry.INodePositions.Count);

                foreach (var _ExtendedPosition in myDirectoryEntry.INodePositions)
                {
                    _ExtendedPosition.StorageUUID.Serialize(ref mySerializationWriter);
                    mySerializationWriter.WriteUInt64(_ExtendedPosition.Position);
                }

                #endregion

                #region Write the ObjectStreamsList

                mySerializationWriter.WriteUInt32((UInt32)myDirectoryEntry.ObjectStreamsList.Count);

                foreach (var _ObjectStreamType in myDirectoryEntry.ObjectStreamsList)
                    mySerializationWriter.WriteString(_ObjectStreamType);

                #endregion

                myDirectoryEntry.isDirty = false;

            }

            catch (SerializationException e)
            {
                throw new SerializationException(e.Message);
            }
        }
예제 #5
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        private byte[] Serialize(ref SerializationWriter mySerializationWriter, ADBSettingsBase myValue)
        {
            #region Write Basics

            try
            {
                if (myValue != null)
                {
                    mySerializationWriter.WriteString(myValue.Name);
                    mySerializationWriter.WriteString(myValue.Description);
                    mySerializationWriter.WriteObject(myValue.OwnerID);
                    myValue.Type.Serialize(ref mySerializationWriter);
                    mySerializationWriter.WriteObject(myValue.Default.Value);
                    mySerializationWriter.WriteObject(myValue._Value.Value);

                    _isDirty = false;
                }
                else
                {
                    mySerializationWriter.WriteString(Name);
                    mySerializationWriter.WriteString(Description);
                    mySerializationWriter.WriteObject(myValue.OwnerID);
                    myValue.Type.Serialize(ref mySerializationWriter);
                    mySerializationWriter.WriteObject(Default.Value);
                    mySerializationWriter.WriteObject(_Value.Value);
                }
            }
            catch (SerializationException e)
            {
                throw new SerializationException(e.Message);
            }

            #endregion

            return mySerializationWriter.ToArray();
        }
예제 #6
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        public byte[] Serialize()
        {
            #region Data

            SerializationWriter writer;

            writer = new SerializationWriter();

            #endregion

            #region Write Basics

            try
            {
                writer.WriteString(Name);
                writer.WriteString(Description);
                OwnerID.Serialize(ref writer);
                Type.Serialize(ref writer);
                writer.WriteObject(Default.Value);
                writer.WriteObject(_Value.Value);

                _isDirty = false;
            }
            catch (SerializationException e)
            {
                throw new SerializationException(e.Message);
            }

            #endregion

            return writer.ToArray();
        }
예제 #7
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            public Byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();

                _SerializationWriter.WriteString(ObjectLocation.ToString());
                _SerializationWriter.WriteString(ObjectStream);
                _SerializationWriter.WriteString(ObjectEdition);
                _SerializationWriter.WriteString(ObjectRevisionID.ToString());

                return _SerializationWriter.ToArray();
            }
예제 #8
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파일: FileObject.cs 프로젝트: ipbi/sones
        public override void Serialize(ref SerializationWriter mySerializationWriter)
        {
            try
            {
                mySerializationWriter.WriteString(_ContentType);
                mySerializationWriter.Write(_ObjectData);
            }

            catch (SerializationException e)
            {
                throw new SerializationException(e.Message);
            }
        }
예제 #9
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 public void Serialize(ref SerializationWriter mySerializationWriter)
 {
     mySerializationWriter.WriteString(TypeName);
 }
예제 #10
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            public byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();
                _SerializationWriter.WriteString(ObjectLocation);
                _SerializationWriter.WriteType(TypeOfCacheEntry);

                return _SerializationWriter.ToArray();
            }
            public byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();
                _SerializationWriter.WriteString(ObjectLocation);
                _SerializationWriter.WriteString(UserMetadataKey);
                _SerializationWriter.WriteInt32(NumberOfRevisions);

                return _SerializationWriter.ToArray();
            }
예제 #12
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        public override void Serialize(ref SerializationWriter mySerializationWriter)
        {
            if (mySerializationWriter != null)
            {

                try
                {

                    ParentTypeUUID.Serialize(ref mySerializationWriter);
                    mySerializationWriter.WriteBoolean(_IsUserDefined);
                    mySerializationWriter.WriteBoolean(_IsAbstract);
                    mySerializationWriter.WriteString(_Comment);

                    mySerializationWriter.WriteUInt32((UInt32)_Attributes.Count);

                    foreach (var pValPair in _Attributes)
                    {
                        pValPair.Key.Serialize(ref mySerializationWriter);
                        pValPair.Value.Serialize(ref mySerializationWriter);
                    }

                    mySerializationWriter.WriteUInt32((UInt32)_TypeSettings.Count);

                    foreach (var pValPair in _TypeSettings)
                        mySerializationWriter.WriteObject(pValPair.Value);

                    mySerializationWriter.WriteUInt32((UInt32)_UniqueAttributes.Count);

                    foreach (var pValPair in _UniqueAttributes)
                        pValPair.Serialize(ref mySerializationWriter);

                    mySerializationWriter.WriteUInt32((UInt32)_MandatoryAttributes.Count);

                    foreach (var pValPair in _MandatoryAttributes)
                        pValPair.Serialize(ref mySerializationWriter);

                    mySerializationWriter.WriteUInt16((UInt16)ObjectDirectoryShards);

                    #region Indices

                    mySerializationWriter.WriteUInt32((UInt32)_AttributeIndices.Count);

                    foreach (var idx in _AttributeIndices)
                    {
                        idx.Key.Serialize(ref mySerializationWriter);

                        mySerializationWriter.WriteUInt32((UInt32)idx.Value.Count);
                        foreach (var idxType in idx.Value)
                        {
                            mySerializationWriter.WriteString(idxType.Key);
                            mySerializationWriter.WriteString(idxType.Value.FileSystemLocation.ToString());
                            mySerializationWriter.WriteString(idxType.Value.IndexEdition);
                            mySerializationWriter.WriteString(idxType.Value.IndexName);
                            mySerializationWriter.WriteString(idxType.Value.IndexType);
                            mySerializationWriter.WriteBoolean(idxType.Value is UUIDIndex);
                            mySerializationWriter.WriteUInt64(idxType.Value.GetKeyCount());
                            mySerializationWriter.WriteUInt64(idxType.Value.GetValueCount());
                            mySerializationWriter.WriteUInt16(idxType.Value.AttributeIdxShards);
                        }
                    }

                    #endregion

                }

                catch (Exception e)
                {
                    throw new SerializationException("The GraphDBType could not be serialized!\n\n" + e);
                }

            }
        }
            public Byte[] Serialize()
            {
                var writer = new SerializationWriter();

                writer.WriteString(ObjectLocation);
                RightUUID.Serialize(ref writer);
                EntitiyUUID.Serialize(ref writer);

                return writer.ToArray();
            }
예제 #14
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파일: DBString.cs 프로젝트: TheByte/sones
 private void Serialize(ref SerializationWriter mySerializationWriter, DBString myValue)
 {
     mySerializationWriter.WriteString((String)myValue.Value);
 }
예제 #15
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            public Byte[] Serialize()
            {
                SerializationWriter writer = new SerializationWriter();

                writer.WriteString(ServiceGlobalUniqueName);
                writer.WriteString(ServiceUri.ToString());
                writer.WriteByte((Byte)ServiceType);

                return writer.ToArray();
            }
            public byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();
                _SerializationWriter.WriteString(ObjectLocation);
                _SerializationWriter.WriteType(GraphObjectType);

                return _SerializationWriter.ToArray();
            }
예제 #17
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            public byte[] Serialize()
            {
                var _SerializationWriter = new SerializationWriter();
                if (StorageURIs == null)
                    _SerializationWriter.WriteUInt32(0);
                else
                    _SerializationWriter.WriteUInt32((UInt32)StorageURIs.Count);

                foreach (String uri in StorageURIs)
                    _SerializationWriter.WriteString(uri);

                _SerializationWriter.WriteString(StorageType);
                _SerializationWriter.WriteUInt64(StorageSize);

                return _SerializationWriter.ToArray();
            }
예제 #18
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        public void Serialize(ref SerializationWriter mySerializationWriter)
        {
            if (mySerializationWriter != null)
            {

                UUID.Serialize(ref mySerializationWriter);
                DBTypeUUID.Serialize(ref mySerializationWriter);
                mySerializationWriter.WriteByte((byte)KindOfType);
                TypeCharacteristics.Serialize(ref mySerializationWriter);

                mySerializationWriter.WriteString(Name);

                mySerializationWriter.WriteBoolean(EdgeType != null);
                if (EdgeType != null)
                    mySerializationWriter.WriteObject(EdgeType);

                RelatedGraphDBTypeUUID.Serialize(ref mySerializationWriter);

                if (TypeCharacteristics.IsBackwardEdge)
                    mySerializationWriter.WriteObject(BackwardEdgeDefinition);

                mySerializationWriter.WriteObject(DefaultValue);

                // Write Settings
                mySerializationWriter.WriteUInt32((UInt32)_Settings.Count);
                foreach (var _KVPair in _Settings)
                    mySerializationWriter.WriteObject(_KVPair.Value);
            }
        }