예제 #1
0
 private void DrawSequence()
 {
     sequence = SequenceCollection.instance.ALL_SEQUENCES[heroAction];
     for (int i = 0; i < sequence.Count; i++)
     {
         beatMarker = beatMarkers[i];
         beatMarker.SetMark(sequence[i]);
     }
 }
예제 #2
0
 public void OnTapMarker(int index)
 {
     Debug.Log(heroAction.ToString() + " ... " + index);
     beatMarker = beatMarkers[index];
     if (beatMarker.markNo < 2)
     {
         beatMarker.SetMark(beatMarker.markNo + 1);
     }
     else
     {
         beatMarker.SetMark(0);
     }
 }