public void ReplaceControllerToTeardownTransition(SemoGames.Controller.GameControllerType newValue) { var index = GameComponentsLookup.ControllerToTeardownTransition; var component = (SemoGames.GameTransition.ControllerToTeardownTransitionComponent)CreateComponent(index, typeof(SemoGames.GameTransition.ControllerToTeardownTransitionComponent)); component.Value = newValue; ReplaceComponent(index, component); }
public void AddControllerToRestartTransition(SemoGames.Controller.GameControllerType newValue) { var index = GameComponentsLookup.ControllerToRestartTransition; var component = (SemoGames.GameTransition.ControllerToRestartTransitionComponent)CreateComponent(index, typeof(SemoGames.GameTransition.ControllerToRestartTransitionComponent)); component.Value = newValue; AddComponent(index, component); }
public void ReplaceRestartController(SemoGames.Controller.GameControllerType newValue) { var index = GameComponentsLookup.RestartController; var component = (SemoGames.Controller.RestartControllerComponent)CreateComponent(index, typeof(SemoGames.Controller.RestartControllerComponent)); component.Value = newValue; ReplaceComponent(index, component); }
public void AddTeardownController(SemoGames.Controller.GameControllerType newValue) { var index = GameComponentsLookup.TeardownController; var component = (SemoGames.Controller.TeardownControllerComponent)CreateComponent(index, typeof(SemoGames.Controller.TeardownControllerComponent)); component.Value = newValue; AddComponent(index, component); }