public void ReplaceControllerToTeardownTransition(SemoGames.Controller.GameControllerType newValue)
    {
        var index     = GameComponentsLookup.ControllerToTeardownTransition;
        var component = (SemoGames.GameTransition.ControllerToTeardownTransitionComponent)CreateComponent(index, typeof(SemoGames.GameTransition.ControllerToTeardownTransitionComponent));

        component.Value = newValue;
        ReplaceComponent(index, component);
    }
    public void AddControllerToRestartTransition(SemoGames.Controller.GameControllerType newValue)
    {
        var index     = GameComponentsLookup.ControllerToRestartTransition;
        var component = (SemoGames.GameTransition.ControllerToRestartTransitionComponent)CreateComponent(index, typeof(SemoGames.GameTransition.ControllerToRestartTransitionComponent));

        component.Value = newValue;
        AddComponent(index, component);
    }
Ejemplo n.º 3
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    public void ReplaceRestartController(SemoGames.Controller.GameControllerType newValue)
    {
        var index     = GameComponentsLookup.RestartController;
        var component = (SemoGames.Controller.RestartControllerComponent)CreateComponent(index, typeof(SemoGames.Controller.RestartControllerComponent));

        component.Value = newValue;
        ReplaceComponent(index, component);
    }
Ejemplo n.º 4
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    public void AddTeardownController(SemoGames.Controller.GameControllerType newValue)
    {
        var index     = GameComponentsLookup.TeardownController;
        var component = (SemoGames.Controller.TeardownControllerComponent)CreateComponent(index, typeof(SemoGames.Controller.TeardownControllerComponent));

        component.Value = newValue;
        AddComponent(index, component);
    }