private void UpdateSeekPreview() { if (_isShowing && _seekLogic.ShallDisplaySeekPreview()) { if (!SeekPreviewContainer.IsVisible) { SeekPreviewContainer.IsVisible = true; } SeekPreviewCanvas.InvalidateSurface(); } else if (SeekPreviewContainer.IsVisible) { SeekPreviewContainer.IsVisible = false; } }
public bool ShallDisplaySeekPreview() { return(_seekLogic?.ShallDisplaySeekPreview() ?? false); }