private void OnSeekPreviewCanvasOnPaintSurface(object sender, SKPaintSurfaceEventArgs args) { var frame = _seekLogic.GetSeekPreviewFrame(); if (frame == null) { return; } var surface = args.Surface; var canvas = surface.Canvas; var targetRect = args.Info.Rect; canvas.DrawBitmap(frame.Bitmap, frame.SkRect, targetRect); canvas.Flush(); }
public SubSkBitmap GetSeekPreviewFrame() { return(_seekLogic?.GetSeekPreviewFrame()); }