/// <summary>
        /// Awakes this instance.
        /// </summary>
        void Awake()
        { //TODO TBU find a clean way to ahve a current User
            _currentUser = IsMaster ? _gamemaster : _player;
            _house.Initialize();
            _chatService.Initialize();

            _securityService.Initialize();
            _gameMasterInterface.Initialize(IsMaster);
        }