예제 #1
0
    void OnCollisionEnter(Collision col)
    {
        Player p;

        if ((p = col.gameObject.GetComponent <Player>()) != null)
        {
            Debug.Log("Touched a player");
            //Time to do something with entering a pseudo alerted state
            parentSystem.Alert(col.gameObject);
            //this.Fsm.ChangeState(new SeekTargetWithPathState(this, this.Fsm, p.gameObject));
        }
    }