void Awake() { myBodyControl = GetComponent<Sct_LavaBodyControl>(); myState = GetComponent<Sct_LavaState>(); input = GetComponent<Sct_LavaInput>(); sound = GetComponent<Sct_LavaSound>(); mask = GetComponent<Sct_BubbleMask>(); itemControl = GetComponent<Sct_LavaItem>(); }
//private Sct_LavaSound sound; void Awake() { bodyControl = GetComponent<Sct_LavaBodyControl>(); col = GetComponent<Sct_CollisionDetect>(); mask = GetComponent<Sct_BubbleMask>(); input = GetComponent<Sct_LavaInput>(); variable = GetComponent<Sct_LavaVariable>(); //sound = GetComponent<Sct_LavaSound>(); }