void Awake()
 {
     myBodyControl = GetComponent<Sct_LavaBodyControl>();
     myState = GetComponent<Sct_LavaState>();
     input = GetComponent<Sct_LavaInput>();
     sound = GetComponent<Sct_LavaSound>();
     mask = GetComponent<Sct_BubbleMask>();
     itemControl = GetComponent<Sct_LavaItem>();
 }
 //private Sct_LavaSound sound;
 void Awake()
 {
     bodyControl = GetComponent<Sct_LavaBodyControl>();
     col = GetComponent<Sct_CollisionDetect>();
     mask = GetComponent<Sct_BubbleMask>();
     input = GetComponent<Sct_LavaInput>();
     variable = GetComponent<Sct_LavaVariable>();
     //sound = GetComponent<Sct_LavaSound>();
 }