void Awake()
    {
        if (instance == null)
            instance = this;
        decoder = new ScriptDecoder();
        try
        {

            node = decoder.decode("test_script");
        }
        catch (Exception e)
        {
            Debug.LogError(e.Message);
        }
        if (instance != this)
        {
            Destroy(gameObject);
        }
    }
예제 #2
0
    void InitGame()
    {
        // assign variables

        intepreter = ScriptIntepreter.instance; 
        //decoder = ScriptDecoder.get();

        //player = Player.get();
        //node = decoder.getNode();
        // set default value
        
    }