private void stream() { Surface s = null; DataRectangle dr = null; Bitmap screen = null; while (true) { if (_type) { s = _sc.CaptureScreen(); dr = s.LockRectangle(LockFlags.None); if (_stream) { compareData(dr.Data); } s.UnlockRectangle(); s.Dispose(); } else { screen = _scGDI.CaptureScreen(); if (_stream) { compareDataGDI(screen); } } _frames++; } }
public void OnPhotoButtonPressed() { screenshot.CaptureScreen(); }