예제 #1
0
 protected void Init(ScreenManager.ScreenEnum screen)
 {
     this.screen = screen;
     ScreenManager.screens.Add(screen, new ScreenManager.ScreenData {
         go = gameObject, ascreen = this
     });
     gameObject.SetActive(false);
 }
예제 #2
0
 public static void Show(string message, ScreenManager.ScreenEnum next)
 {
     Message = message;
     Next    = next;
     ScreenManager.Instance.SetActiveScreen(ScreenManager.ScreenEnum.MessageBox);
 }
예제 #3
0
    protected void Init(ScreenManager.ScreenEnum screen)
    {
        this.screen = screen;
        ScreenManager.screens.Add(screen, new ScreenManager.ScreenData { go = gameObject, ascreen = this});
		gameObject.SetActive (false);
	}