예제 #1
0
 void OnTriggerEnter2D(Collider2D c)
 {
     if (c.tag == "ScoreBlock")
     {
         for (int i = 0; i < spawnercontroller.ObjInstaciados.Count; i++)
         {
             if (gameObject == spawnercontroller.ObjInstaciados[i])
             {
                 Destroy(spawnercontroller.ObjInstaciados[i]);
                 //print ("bateu");
                 //ScoreController.AumentaScore(1);
             }
         }
     }
     if (c.tag == "ScoreBlockUp" && !playercontroller.morri && isBloco)
     {
         ScoreController.AumentaScore(1);
         isBloco = false;
     }
 }