void Start() { rb2d = GetComponent<Rigidbody2D> (); weapon = GetComponent<Weapon> (); healthScript = GetComponent<HealthScript> (); score = GetComponent<Score> (); animator = GetComponent<Animator> (); dead = false; maxHp = healthScript.getHp(); rechargeTime = shieldsRechargeTime; //Check whether to display combo multiplier or not if (score.isCooldown () && score.getCombo() > 1) { comboText.text = "Combo x" + score.getCombo (); } else { comboText.text = ""; } //Display Score scoreText.text = "Score: " + score.getScore(); //Display Shields shieldsText.text = "Shields: " + healthScript.getHp();; }