예제 #1
0
        public static void Lose()
        {
            AudioController.PlayLose();

            SceneEvents.ChangeScene("_Lose");

            Instance.GameOver();
        }
예제 #2
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        public static void Win()
        {
            AudioController.PlayWin();

            SceneEvents.ChangeScene("_Win");

            Instance.GameOver();
        }
예제 #3
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        IEnumerator ToMainMenu()
        {
            IsMenu = true;

            // AudioController.Pause();

            yield return(new WaitForSeconds(3.0f));

            SceneEvents.ChangeScene("Title");

            yield return(new WaitForSeconds(1.5f));

            // AudioController.Restart();
        }
예제 #4
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 // Start a new single player game
 public void StartSinglePlayer()
 {
     AudioController.PlayClick();
     SceneEvents.ChangeScene("SinglePlayer");
     UIEvents.StartGame();
 }