public static void Prefix(string name) { //return; //Logger.LogWarning("Loading data from slot '{0}' for scene '{1}'", name, "global"); string filename = "global" + SaveDataManager.DATA_FILENAME_SUFFIX; //Logger.Log("Filename: '{0}'", filename); string text = SaveGameSlots.LoadDataFromSlot(name, filename); //if (text is null) Logger.LogError("Found no data in the slot!"); //else Logger.Log(text); SaveDataManager.Deserialize(text); }
public static void Prefix(string name) { string text = SaveGameSlots.LoadDataFromSlot(name, "global" + SaveDataManager.DATA_FILENAME_SUFFIX); SaveDataManager.Deserialize(text); }