public override void Initialize() { _stLabelGraphic = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\graphic_label.png")); _stLabelSound = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\sound_label.png")); _stLabelCoreEngine = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\core_engine_label.png")); _stLabelKeyBinding = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\key_binding_label.png")); base.Initialize(); }
public override void Initialize() { _stNewGameLabel = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\newgame_label.png")); _stSavedGamesLabel = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\saved_games_label.png")); _stLoadLabel = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\load_label.png")); _stDeleteLabel = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\delete_label.png")); _stCreateLabel = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\create_label.png")); base.Initialize(); }