public override void Initialize()
        {
            _stLabelGraphic    = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\graphic_label.png"));
            _stLabelSound      = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\sound_label.png"));
            _stLabelCoreEngine = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\core_engine_label.png"));
            _stLabelKeyBinding = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\key_binding_label.png"));

            base.Initialize();
        }
        public override void Initialize()
        {
            _stNewGameLabel    = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\newgame_label.png"));
            _stSavedGamesLabel = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\saved_games_label.png"));
            _stLoadLabel       = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\load_label.png"));
            _stDeleteLabel     = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\delete_label.png"));
            _stCreateLabel     = ToDispose(SandboxCommonResources.LoadTexture(_engine, "Images\\create_label.png"));

            base.Initialize();
        }