public byte[] Encrypt(SOEClient client, byte[] data) { SOEReader reader = new SOEReader(data); SOEWriter newPacket = new SOEWriter(); int blockCount = data.Length / 4; int byteCount = data.Length % 4; uint key = client.GetCRCSeed(); // Encrypt the blocks of 4 bytes for (int i = 0; i < blockCount; i++) { uint value = key = reader.ReadUInt32() ^ key; newPacket.AddUInt32(value); } // Encrypt the rest of the singular bytes byte newKey = (byte)((key >> 24) & 0xFF); for (int i = 0; i < byteCount; i++) { byte value = (byte)(reader.ReadByte() ^ newKey); newPacket.AddByte(value); } // Return the encrypted packet return(newPacket.GetRaw()); }
private byte[] DecryptPacket(SOEClient sender, byte[] packet) { // Compressable? if (!sender.IsEncrypted()) { return(packet); } // Setup our streams SOEReader reader = new SOEReader(packet); SOEWriter newPacket = new SOEWriter(reader.ReadUInt16()); // Skip the compression flag reader.ReadByte(); // Get our data int blockCount = (packet.Length - 3) / 4; int byteCount = (packet.Length - 3) % 4; uint key = sender.GetCRCSeed(); // Decrypt the blocks of 4 bytes for (int i = 0; i < blockCount; i++) { uint temp = reader.ReadUInt32(); uint value = temp ^ key; key = temp; newPacket.AddUInt32(value); } // Decrypt the rest of the singular bytes byte newKey = (byte)((key >> 24) & 0xFF); for (int i = 0; i < byteCount; i++) { byte value = (byte)(reader.ReadByte() ^ newKey); newPacket.AddByte(value); } // Return the decrypted packet return(newPacket.GetRaw()); }
public static void HandleLoginRequest(LoginRequest request) { // Get variables string loginServer = Server.ApplicationConfiguration["LoginServer"]; string apiRequest = loginServer + "consumeToken/"; JObject response = null; using (var client = new WebClient { Proxy = null }) { var values = new NameValueCollection(); values["token"] = request.Token; var responseRaw = client.UploadValues(apiRequest, values); var responseString = Encoding.ASCII.GetString(responseRaw); try { response = JObject.Parse(responseString); } catch (Exception) { Log.Fatal("Received bad response from login server!"); Environment.Exit(0); } } if (response != null) { bool success = response["success"].ToObject <bool>(); if (success) { // Get the account! Account userAccount = response["account"].ToObject <Account>(); // Is the user banned? if (userAccount.Banned) { // Report the attempt and disconnect them Log.ErrorFormat("Received successful login for client {0} but this user is banned!", request.Client.GetClientID()); SendLoginResponse(request.Client, false); request.Client.Disconnect((ushort)SOEDisconnectReasons.Application); } else { // Check if they're allowed to be on this server if (userAccount.AccessLevel < (int)Server.ApplicationConfiguration["MinimumAccessLevel"]) { // Log the attempt Log.ErrorFormat("Received successful login for client {0} but this user doesn't meet the required minimum access level!", request.Client.GetClientID()); SendLoginResponse(request.Client, false); // Disconnect them request.Client.Disconnect((ushort)SOEDisconnectReasons.Application); return; } // Send the succesful login response! Log.Info("Successful login!"); SendLoginResponse(request.Client, true); // Manage the account on the gateway AccountManager.AddAccount(request.Client, userAccount); // Send the connection to the world server // Server.InternalManager.GetConnection("World").RouteConnection(request.Client, response.ToString()); // Gateway.InternalWorldConnection.RouteConnection(request.Client, response.ToString()); // The world server will then do a: 'Which internal connection is managing this connection?', // assign the client a world-clientID, map clients to internal servers, and then send packets // to us with a tagged "reciever". "reciever" will be the clientId on our side.. // Gateway1 -> { Client, 0x01 } -> World { Client, Gateway1, 0x01, 0x04 } // Client (0x01) <- Gateway1 <- { 0x01, data } <- World { 0x04 -> 0x01 (Gateway1) } // TODO: ^ // The world server would then send the client the Environment, World, Character, etc.. // For now, send that stuff from the gateway: // Environment SOEWriter commandWriter = new SOEWriter(0xA6, true); commandWriter.AddASCIIString("live"); byte[] environmentCommand = commandWriter.GetRaw(); SOEWriter writer = new SOEWriter((ushort)GatewayMessages.EnqueueCommand, true); writer.AddBoolean(true); writer.AddHostUInt32((uint)environmentCommand.Length); writer.AddBytes(environmentCommand); SOEMessage environmentMessage = writer.GetFinalSOEMessage(request.Client); // ZoneInfo commandWriter = new SOEWriter(0x2B, true); commandWriter.AddASCIIString("FabledRealms"); commandWriter.AddHostUInt32(2); commandWriter.AddHostUInt32(0); commandWriter.AddHostUInt32(0); commandWriter.AddUInt32(5); commandWriter.AddHostUInt32(0); commandWriter.AddBoolean(false); byte[] worldCommand = commandWriter.GetRaw(); writer = new SOEWriter((ushort)GatewayMessages.EnqueueCommand, true); writer.AddBoolean(true); writer.AddHostUInt32((uint)worldCommand.Length); writer.AddBytes(worldCommand); SOEMessage worldMessage = writer.GetFinalSOEMessage(request.Client); // Send! request.Client.SendMessage(environmentMessage); request.Client.SendMessage(worldMessage); } } else { // Send an unsucessful login response Log.ErrorFormat("Received invalid token from client {0}!", request.Client.GetClientID()); SendLoginResponse(request.Client, false); // Disconnect the requesting Client request.Client.Disconnect((ushort)SOEDisconnectReasons.Application); } } }