void IChampion.Flee() { try { Orbwalker.SetAttack(false); Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); Flee(); Utility.DelayAction.Add( 750, delegate { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee) { ItemManager.UseFleeItems(); } }); Utility.DelayAction.Add( 125, delegate { if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee) { Orbwalker.SetAttack(true); } }); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnCoreBoot(EventArgs args) { try { OnLoad(); SetupSpells(); SetupMenu(); Weights.Range = Math.Max( Weights.Range, Spells.Select(e => e.Range).DefaultIfEmpty(Orbwalking.GetRealAutoAttackRange(null) * 1.2f).Max()); Core.OnPreUpdate += OnCorePreUpdate; Core.OnPostUpdate += OnCorePostUpdate; Orbwalking.BeforeAttack += OnOrbwalkingBeforeAttack; Orbwalking.AfterAttack += OnOrbwalkingAfterAttack; Obj_AI_Base.OnProcessSpellCast += OnObjAiBaseProcessSpellCast; Drawing.OnDraw += OnDrawingDraw; } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
protected override void Killsteal() { if (Menu.Item(Menu.Name + ".killsteal.q-aa").GetValue <bool>() && Q.IsReady()) { var target = GameObjects.EnemyHeroes.FirstOrDefault(t => t.IsValidTarget() && Orbwalking.InAutoAttackRange(t)); if (target != null) { var damage = CalcPassiveDamage(target) + Q.GetDamage(target); if (damage - 10 > target.Health) { Casting.TargetSkill(target, Q); Orbwalker.ForceTarget(target); } } } if (Menu.Item(Menu.Name + ".killsteal.e").GetValue <bool>() && E.IsReady()) { foreach (var target in GameObjects.EnemyHeroes.Where(t => t.IsValidTarget() && t.Distance(Player) < MaxERange)) { var damage = E.GetDamage(target); if (damage - 10 > target.Health) { if (ELogic(target, GameObjects.EnemyHeroes.ToList(), E.GetHitChance("combo"))) { break; } } } } }
public static void Muramana(Obj_AI_Hero target, bool activate, float overrideRange = -1f) { try { var muramana = ObjectManager.Player.GetSpellSlot("Muramana"); if (muramana == SpellSlot.Unknown || !muramana.IsReady()) { return; } var hasBuff = ObjectManager.Player.HasBuff("Muramana"); if ((activate && !hasBuff && (_menu == null || _menu.Item(_menu.Name + ".muramana.combo").GetValue <bool>() && ObjectManager.Player.CountEnemiesInRange( overrideRange > 0 ? overrideRange : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)) >= _menu.Item(_menu.Name + ".muramana.min-enemies-range").GetValue <Slider>().Value&& ObjectManager.Player.ManaPercent >= _menu.Item(_menu.Name + ".muramana.player-mana-above").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent <= _menu.Item(_menu.Name + ".muramana.player-health-below").GetValue <Slider>().Value&& ObjectManager.Player.HealthPercent >= _menu.Item(_menu.Name + ".muramana.player-health-above").GetValue <Slider>().Value&& (target == null || target.HealthPercent <= _menu.Item(_menu.Name + ".muramana.target-health-below").GetValue <Slider>().Value&& target.HealthPercent >= _menu.Item(_menu.Name + ".muramana.target-health-above").GetValue <Slider>().Value))) || !activate && hasBuff) { ObjectManager.Player.Spellbook.CastSpell(muramana); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { var forced = Orbwalker.ForcedTarget(); if (HasQBuff() && (forced == null || !forced.IsValidTarget())) { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { if ((_rObject == null || !_rObject.IsValid) && R.IsReady() && _ultimate.IsActive(UltimateModeType.Combo) && R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase) && GameObjects.EnemyHeroes.Any(Orbwalking.InAutoAttackRange) && (RLogicSingle(UltimateModeType.Combo, true) || GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(R.Range + R.Width)) .Any(e => RLogic(UltimateModeType.Combo, e, true)))) { args.Process = false; return; } } if (!(args.Target is Obj_AI_Hero)) { var targets = TargetSelector.GetTargets(Player.AttackRange + Player.BoundingRadius * 3f).ToList(); if (targets.Any()) { var hero = targets.FirstOrDefault(Orbwalking.InAutoAttackRange); if (hero != null) { Orbwalker.ForceTarget(hero); args.Process = false; } else if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { if ( targets.Any( t => t.Distance(Player) < (Player.BoundingRadius + t.BoundingRadius + Player.AttackRange) * (IsSpellUpgraded(Q) ? 1.4f : 1.2f))) { args.Process = false; } } } } } else { if ((args.Target is Obj_AI_Hero) && (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) && (Q.IsReady() && Player.Mana >= Q.Instance.ManaCost || E.IsReady() && Player.Mana >= E.Instance.ManaCost)) { args.Process = false; } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { var minion = args.Target as Obj_AI_Minion; if (minion != null && HealthPrediction.LaneClearHealthPrediction( minion, (int) (Player.AttackDelay * 1000), Game.Ping / 2) < Player.GetAutoAttackDamage(minion)) { _lastBeforeFarmTarget = minion; } if (_lastQKillableTarget != null && _lastQKillableTarget.NetworkId == args.Target.NetworkId) { args.Process = false; } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { if (args.Unit.IsMe) { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { var enemy = args.Target as Obj_AI_Hero; if (enemy != null) { ItemManager.Muramana(enemy, true); } } else { ItemManager.Muramana(null, false); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee) { args.Process = false; return; } if (Player.HasBuff("viktorpowertransferreturn")) { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { if (R.IsReady() && R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase) && GameObjects.EnemyHeroes.Any(Orbwalking.InAutoAttackRange) && (RLogicDuel(true, Menu.Item(Menu.Name + ".combo.e").GetValue<bool>() && E.IsReady(), true) || GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(R.Range + R.Width)) .Any( e => RLogic( e, Menu.Item(Menu.Name + ".ultimate.combo.min").GetValue<Slider>().Value, Menu.Item(Menu.Name + ".combo.q").GetValue<bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue<bool>() && E.IsReady(), true)))) { args.Process = false; return; } } if (args.Target.Type != GameObjectType.obj_AI_Hero) { var targets = TargetSelector.GetTargets(Player.AttackRange + Player.BoundingRadius * 3f); if (targets != null && targets.Any()) { var hero = targets.FirstOrDefault(Orbwalking.InAutoAttackRange); if (hero != null) { Orbwalker.ForceTarget(hero); args.Process = false; } } } } else { if (args.Target.Type == GameObjectType.obj_AI_Hero && (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed)) { args.Process = (!Q.IsReady() || Player.Mana < Q.Instance.ManaCost) && (!E.IsReady() || Player.Mana < E.Instance.ManaCost); } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { var minion = args.Target as Obj_AI_Minion; if (minion != null && HealthPrediction.LaneClearHealthPrediction( minion, (int) (Player.AttackDelay * 1000), Game.Ping / 2) < Player.GetAutoAttackDamage(minion)) { _lastBeforeFarmTarget = minion; } if (_lastQKillableTarget != null && _lastQKillableTarget.NetworkId == args.Target.NetworkId) { args.Process = false; } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { if (!args.Unit.IsMe) { return; } var forced = Orbwalker.ForcedTarget(); if (forced != null && forced.IsValidTarget() && forced is Obj_AI_Hero && Orbwalking.InAutoAttackRange(forced)) { return; } if (HasQBuff() || Game.Time - _lastQCast <= 0.5f + Game.Ping / 1000f) { if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { if ((_rObject == null || !_rObject.IsValid) && R.IsReady() && Ultimate.IsActive(UltimateModeType.Combo) && R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase) && GameObjects.EnemyHeroes.Any(Orbwalking.InAutoAttackRange) && (RLogicSingle(UltimateModeType.Combo, true) || GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(R.Range + R.Width)) .Any(e => RLogic(UltimateModeType.Combo, e, true)))) { args.Process = false; return; } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { if (!(args.Target is Obj_AI_Hero)) { var target = TargetSelector.GetTarget( Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear ? -1 : (Player.BoundingRadius * 2 + Player.AttackRange) * 1.25f); if (target != null) { if (Orbwalking.InAutoAttackRange(target)) { Orbwalker.ForceTarget(target); } args.Process = false; } } } } else { if ((args.Target is Obj_AI_Hero) && (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) && (Q.IsReady() && Player.Mana >= Q.Instance.ManaCost || E.IsReady() && Player.Mana >= E.Instance.ManaCost)) { args.Process = false; } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { var minion = args.Target as Obj_AI_Minion; if (minion != null && HealthPrediction.LaneClearHealthPrediction( minion, (int) (Player.AttackDelay * 1000), Game.Ping / 2) < Player.GetAutoAttackDamage(minion)) { _lastBeforeFarmTarget = minion; } if (_lastQKillableTarget != null && _lastQKillableTarget.NetworkId == args.Target.NetworkId) { args.Process = false; } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private float CalcComboDamage(Obj_AI_Hero target, bool q, bool e, bool r) { try { if (target == null) { return(0); } var damage = 0f; if (HasQBuff() && Orbwalking.InAutoAttackRange(target)) { damage += CalcPassiveDamage(target); } if (q && Q.IsReady() && target.IsValidTarget(Q.Range)) { damage += Q.GetDamage(target); if (Orbwalking.InAutoAttackRange(target)) { damage += CalcPassiveDamage(target); } } if (e && E.IsReady() && target.IsValidTarget(MaxERange)) { damage += E.GetDamage(target); } if (r && R.IsReady() && target.IsValidTarget(R.Range + R.Width)) { damage += R.GetDamage(target); int stacks; if (!IsSpellUpgraded(R)) { stacks = target.IsNearTurret(500f) ? 3 : 10; var endTimes = target.Buffs.Where( t => t.Type == BuffType.Charm || t.Type == BuffType.Snare || t.Type == BuffType.Knockup || t.Type == BuffType.Polymorph || t.Type == BuffType.Fear || t.Type == BuffType.Taunt || t.Type == BuffType.Stun).Select(t => t.EndTime).ToList(); if (endTimes.Any()) { var max = endTimes.Max(); if (max - Game.Time > 0.5f) { stacks = 14; } } } else { stacks = 13; } damage += (R.GetDamage(target, 1) * stacks); } damage += ItemManager.CalculateComboDamage(target); damage += SummonerManager.CalculateComboDamage(target); return(damage); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(0); }
private void OnCorePostUpdate(EventArgs args) { try { if (Menu.Item(Menu.Name + ".ultimate.follow").GetValue <bool>()) { RFollowLogic(); } if (UltimateManager.Assisted() && R.IsReady()) { if (Menu.Item(Menu.Name + ".ultimate.assisted.move-cursor").GetValue <bool>()) { Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius); } var target = TargetSelector.GetTarget(R); if (target != null && !RLogic( target, Menu.Item(Menu.Name + ".ultimate.assisted.min").GetValue <Slider>().Value, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady())) { if (Menu.Item(Menu.Name + ".ultimate.assisted.duel").GetValue <bool>()) { RLogicDuel( Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()); } } } if (UltimateManager.Auto() && R.IsReady()) { var target = TargetSelector.GetTarget(R); if (target != null && !RLogic( target, Menu.Item(Menu.Name + ".ultimate.auto.min").GetValue <Slider>().Value, Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), false, "auto")) { if (Menu.Item(Menu.Name + ".ultimate.auto.duel").GetValue <bool>()) { RLogicDuel( Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(), Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()); } } } if (HeroListManager.Enabled("w-stunned") && W.IsReady()) { var target = GameObjects.EnemyHeroes.FirstOrDefault( t => t.IsValidTarget(W.Range) && HeroListManager.Check("w-stunned", t) && Utils.IsStunned(t)); if (target != null) { Casting.SkillShot(target, W, W.GetHitChance("combo")); } } if (HeroListManager.Enabled("w-slowed") && W.IsReady()) { var target = GameObjects.EnemyHeroes.FirstOrDefault( t => t.IsValidTarget(W.Range) && HeroListManager.Check("w-slowed", t) && t.Buffs.Any(b => b.Type == BuffType.Slow && b.EndTime - Game.Time > 0.5f)); if (target != null) { Casting.SkillShot(target, W, W.GetHitChance("combo")); } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { if (Menu.Item(Menu.Name + ".lasthit.q-unkillable").GetValue <bool>() && Q.IsReady() && ManaManager.Check("lasthit")) { var canAttack = Game.Time >= _lastAutoAttack + Player.AttackDelay; var minions = MinionManager.GetMinions(Q.Range) .Where( m => (!canAttack || !Orbwalking.InAutoAttackRange(m)) && m.HealthPercent <= 50 && (_lastAfterFarmTarget == null || _lastAfterFarmTarget.NetworkId != m.NetworkId) && (_lastBeforeFarmTarget == null || _lastBeforeFarmTarget.NetworkId != m.NetworkId)) .ToList(); if (minions.Any()) { foreach (var minion in minions) { var health = HealthPrediction.GetHealthPrediction( minion, (int)(Q.ArrivalTime(minion) * 1000)); if (health > 0 && Math.Abs(health - minion.Health) > 10 && Q.GetDamage(minion) * 0.85f > health) { if (Q.CastOnUnit(minion)) { _lastQKillableTarget = minion; } break; } } } } } Orbwalking.PreventStuttering(HasQBuff()); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
static ItemManager() { try { // Speed + Atk Speed Youmuu = new CustomItem { Name = "youmuus-ghostblade", DisplayName = "Youmuu's Ghostblade", Item = ItemData.Youmuus_Ghostblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.AttackSpeed | EffectFlags.MovementSpeed, CastType = CastType.Self, Range = ObjectManager.Player.IsMelee ? ObjectManager.Player.AttackRange * 3 : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player) }; // AOE damage, only melee Tiamat = new CustomItem { Name = "tiamat", DisplayName = "Tiamat", Item = ItemData.Tiamat_Melee_Only.GetItem(), Flags = ItemFlags.Offensive, CombatFlags = CombatFlags.Melee, EffectFlags = EffectFlags.Damage, CastType = CastType.Self, Damage = Damage.DamageItems.Tiamat, Range = ItemData.Tiamat_Melee_Only.GetItem().Range }; // AOE damage, only melee Hydra = new CustomItem { Name = "hydra", DisplayName = "Hydra", Item = ItemData.Ravenous_Hydra_Melee_Only.GetItem(), Flags = ItemFlags.Offensive, CombatFlags = CombatFlags.Melee, EffectFlags = EffectFlags.Damage, CastType = CastType.Self, Damage = Damage.DamageItems.Hydra, Range = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range }; // Slow + Damage BilgewaterCutlass = new CustomItem { Name = "bilgewater-cutlass", DisplayName = "Bilgewater Cutlass", Item = ItemData.Bilgewater_Cutlass.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Bilgewater, Range = ItemData.Bilgewater_Cutlass.GetItem().Range }; // Slow + Damage BladeRuinedKing = new CustomItem { Name = "blade-ruined-king", DisplayName = "Blade of the Ruined King", Item = ItemData.Blade_of_the_Ruined_King.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Botrk, Range = ItemData.Blade_of_the_Ruined_King.GetItem().Range }; // Damage + Slow HextechGunblade = new CustomItem { Name = "hextech-gunblade", DisplayName = "Hextech Gunblade", Item = ItemData.Hextech_Gunblade.GetItem(), Flags = ItemFlags.Offensive | ItemFlags.Flee, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow, CastType = CastType.Target, Damage = Damage.DamageItems.Hexgun, Range = ItemData.Hextech_Gunblade.GetItem().Range }; // AOE Shield LocketIronSolari = new CustomItem { Name = "locket-iron-solari", DisplayName = "Locket of the Iron Solari", Item = ItemData.Locket_of_the_Iron_Solari.GetItem(), Flags = ItemFlags.Supportive | ItemFlags.Defensive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.Shield, CastType = CastType.Self, Range = ItemData.Locket_of_the_Iron_Solari.GetItem().Range }; // Remove stun + heal MikaelsCrucible = new CustomItem { Name = "mikaels-crucible", DisplayName = "Mikael's Crucible", Item = ItemData.Mikaels_Crucible.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, EffectFlags = EffectFlags.RemoveStun | EffectFlags.Heal, CastType = CastType.Target, Range = ItemData.Mikaels_Crucible.GetItem().Range }; // Place wards Sightstone = new CustomItem { Name = "sightstone", DisplayName = "Sightstone", Item = ItemData.Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Sightstone.GetItem().Range }; // Place wards RubySightstone = new CustomItem { Name = "ruby-sightstone", DisplayName = "Ruby Sightstone", Item = ItemData.Ruby_Sightstone.GetItem(), Flags = ItemFlags.Supportive, CombatFlags = CombatFlags.Melee | CombatFlags.Ranged, CastType = CastType.Position, Range = ItemData.Ruby_Sightstone.GetItem().Range }; Items = new List <CustomItem> { Youmuu, Tiamat, Hydra, BilgewaterCutlass, BladeRuinedKing, HextechGunblade, MikaelsCrucible, LocketIronSolari, Sightstone, RubySightstone }; MaxRange = Items.Max(s => s.Range); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }