Example #1
0
 void IChampion.Flee()
 {
     try
     {
         Orbwalker.SetAttack(false);
         Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
         Flee();
         Utility.DelayAction.Add(
             750, delegate
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee)
             {
                 ItemManager.UseFleeItems();
             }
         });
         Utility.DelayAction.Add(
             125, delegate
         {
             if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee)
             {
                 Orbwalker.SetAttack(true);
             }
         });
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
        private void OnCoreBoot(EventArgs args)
        {
            try
            {
                OnLoad();
                SetupSpells();
                SetupMenu();

                Weights.Range = Math.Max(
                    Weights.Range,
                    Spells.Select(e => e.Range).DefaultIfEmpty(Orbwalking.GetRealAutoAttackRange(null) * 1.2f).Max());

                Core.OnPreUpdate  += OnCorePreUpdate;
                Core.OnPostUpdate += OnCorePostUpdate;

                Orbwalking.BeforeAttack        += OnOrbwalkingBeforeAttack;
                Orbwalking.AfterAttack         += OnOrbwalkingAfterAttack;
                Obj_AI_Base.OnProcessSpellCast += OnObjAiBaseProcessSpellCast;

                Drawing.OnDraw += OnDrawingDraw;
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
Example #3
0
 protected override void Killsteal()
 {
     if (Menu.Item(Menu.Name + ".killsteal.q-aa").GetValue <bool>() && Q.IsReady())
     {
         var target =
             GameObjects.EnemyHeroes.FirstOrDefault(t => t.IsValidTarget() && Orbwalking.InAutoAttackRange(t));
         if (target != null)
         {
             var damage = CalcPassiveDamage(target) + Q.GetDamage(target);
             if (damage - 10 > target.Health)
             {
                 Casting.TargetSkill(target, Q);
                 Orbwalker.ForceTarget(target);
             }
         }
     }
     if (Menu.Item(Menu.Name + ".killsteal.e").GetValue <bool>() && E.IsReady())
     {
         foreach (var target in
                  GameObjects.EnemyHeroes.Where(t => t.IsValidTarget() && t.Distance(Player) < MaxERange))
         {
             var damage = E.GetDamage(target);
             if (damage - 10 > target.Health)
             {
                 if (ELogic(target, GameObjects.EnemyHeroes.ToList(), E.GetHitChance("combo")))
                 {
                     break;
                 }
             }
         }
     }
 }
 public static void Muramana(Obj_AI_Hero target, bool activate, float overrideRange = -1f)
 {
     try
     {
         var muramana = ObjectManager.Player.GetSpellSlot("Muramana");
         if (muramana == SpellSlot.Unknown || !muramana.IsReady())
         {
             return;
         }
         var hasBuff = ObjectManager.Player.HasBuff("Muramana");
         if ((activate && !hasBuff &&
              (_menu == null ||
               _menu.Item(_menu.Name + ".muramana.combo").GetValue <bool>() &&
               ObjectManager.Player.CountEnemiesInRange(
                   overrideRange > 0 ? overrideRange : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)) >=
               _menu.Item(_menu.Name + ".muramana.min-enemies-range").GetValue <Slider>().Value&&
               ObjectManager.Player.ManaPercent >=
               _menu.Item(_menu.Name + ".muramana.player-mana-above").GetValue <Slider>().Value&&
               ObjectManager.Player.HealthPercent <=
               _menu.Item(_menu.Name + ".muramana.player-health-below").GetValue <Slider>().Value&&
               ObjectManager.Player.HealthPercent >=
               _menu.Item(_menu.Name + ".muramana.player-health-above").GetValue <Slider>().Value&&
               (target == null ||
                target.HealthPercent <=
                _menu.Item(_menu.Name + ".muramana.target-health-below").GetValue <Slider>().Value&&
                target.HealthPercent >=
                _menu.Item(_menu.Name + ".muramana.target-health-above").GetValue <Slider>().Value))) ||
             !activate && hasBuff)
         {
             ObjectManager.Player.Spellbook.CastSpell(muramana);
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
 private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args)
 {
     try
     {
         var forced = Orbwalker.ForcedTarget();
         if (HasQBuff() && (forced == null || !forced.IsValidTarget()))
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)
             {
                 if ((_rObject == null || !_rObject.IsValid) && R.IsReady() &&
                     _ultimate.IsActive(UltimateModeType.Combo) &&
                     R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase) &&
                     GameObjects.EnemyHeroes.Any(Orbwalking.InAutoAttackRange) &&
                     (RLogicSingle(UltimateModeType.Combo, true) ||
                      GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(R.Range + R.Width))
                          .Any(e => RLogic(UltimateModeType.Combo, e, true))))
                 {
                     args.Process = false;
                     return;
                 }
             }
             if (!(args.Target is Obj_AI_Hero))
             {
                 var targets =
                     TargetSelector.GetTargets(Player.AttackRange + Player.BoundingRadius * 3f).ToList();
                 if (targets.Any())
                 {
                     var hero = targets.FirstOrDefault(Orbwalking.InAutoAttackRange);
                     if (hero != null)
                     {
                         Orbwalker.ForceTarget(hero);
                         args.Process = false;
                     }
                     else if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed)
                     {
                         if (
                             targets.Any(
                                 t =>
                                     t.Distance(Player) <
                                     (Player.BoundingRadius + t.BoundingRadius + Player.AttackRange) *
                                     (IsSpellUpgraded(Q) ? 1.4f : 1.2f)))
                         {
                             args.Process = false;
                         }
                     }
                 }
             }
         }
         else
         {
             if ((args.Target is Obj_AI_Hero) &&
                 (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ||
                  Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) &&
                 (Q.IsReady() && Player.Mana >= Q.Instance.ManaCost ||
                  E.IsReady() && Player.Mana >= E.Instance.ManaCost))
             {
                 args.Process = false;
             }
         }
         if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit ||
             Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
         {
             var minion = args.Target as Obj_AI_Minion;
             if (minion != null &&
                 HealthPrediction.LaneClearHealthPrediction(
                     minion, (int) (Player.AttackDelay * 1000), Game.Ping / 2) <
                 Player.GetAutoAttackDamage(minion))
             {
                 _lastBeforeFarmTarget = minion;
             }
             if (_lastQKillableTarget != null && _lastQKillableTarget.NetworkId == args.Target.NetworkId)
             {
                 args.Process = false;
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
 private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args)
 {
     try
     {
         if (args.Unit.IsMe)
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)
             {
                 var enemy = args.Target as Obj_AI_Hero;
                 if (enemy != null)
                 {
                     ItemManager.Muramana(enemy, true);
                 }
             }
             else
             {
                 ItemManager.Muramana(null, false);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #7
0
 private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args)
 {
     try
     {
         if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee)
         {
             args.Process = false;
             return;
         }
         if (Player.HasBuff("viktorpowertransferreturn"))
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)
             {
                 if (R.IsReady() &&
                     R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase) &&
                     GameObjects.EnemyHeroes.Any(Orbwalking.InAutoAttackRange) &&
                     (RLogicDuel(true, Menu.Item(Menu.Name + ".combo.e").GetValue<bool>() && E.IsReady(), true) ||
                      GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(R.Range + R.Width))
                          .Any(
                              e =>
                                  RLogic(
                                      e, Menu.Item(Menu.Name + ".ultimate.combo.min").GetValue<Slider>().Value,
                                      Menu.Item(Menu.Name + ".combo.q").GetValue<bool>() && Q.IsReady(),
                                      Menu.Item(Menu.Name + ".combo.e").GetValue<bool>() && E.IsReady(), true))))
                 {
                     args.Process = false;
                     return;
                 }
             }
             if (args.Target.Type != GameObjectType.obj_AI_Hero)
             {
                 var targets = TargetSelector.GetTargets(Player.AttackRange + Player.BoundingRadius * 3f);
                 if (targets != null && targets.Any())
                 {
                     var hero = targets.FirstOrDefault(Orbwalking.InAutoAttackRange);
                     if (hero != null)
                     {
                         Orbwalker.ForceTarget(hero);
                         args.Process = false;
                     }
                 }
             }
         }
         else
         {
             if (args.Target.Type == GameObjectType.obj_AI_Hero &&
                 (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ||
                  Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed))
             {
                 args.Process = (!Q.IsReady() || Player.Mana < Q.Instance.ManaCost) &&
                                (!E.IsReady() || Player.Mana < E.Instance.ManaCost);
             }
         }
         if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit ||
             Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
         {
             var minion = args.Target as Obj_AI_Minion;
             if (minion != null &&
                 HealthPrediction.LaneClearHealthPrediction(
                     minion, (int) (Player.AttackDelay * 1000), Game.Ping / 2) <
                 Player.GetAutoAttackDamage(minion))
             {
                 _lastBeforeFarmTarget = minion;
             }
             if (_lastQKillableTarget != null && _lastQKillableTarget.NetworkId == args.Target.NetworkId)
             {
                 args.Process = false;
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
 private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args)
 {
     try
     {
         if (!args.Unit.IsMe)
         {
             return;
         }
         var forced = Orbwalker.ForcedTarget();
         if (forced != null && forced.IsValidTarget() && forced is Obj_AI_Hero &&
             Orbwalking.InAutoAttackRange(forced))
         {
             return;
         }
         if (HasQBuff() || Game.Time - _lastQCast <= 0.5f + Game.Ping / 1000f)
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)
             {
                 if ((_rObject == null || !_rObject.IsValid) && R.IsReady() &&
                     Ultimate.IsActive(UltimateModeType.Combo) &&
                     R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase) &&
                     GameObjects.EnemyHeroes.Any(Orbwalking.InAutoAttackRange) &&
                     (RLogicSingle(UltimateModeType.Combo, true) ||
                      GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(R.Range + R.Width))
                          .Any(e => RLogic(UltimateModeType.Combo, e, true))))
                 {
                     args.Process = false;
                     return;
                 }
             }
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ||
                 Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed ||
                 Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
             {
                 if (!(args.Target is Obj_AI_Hero))
                 {
                     var target =
                         TargetSelector.GetTarget(
                             Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear
                                 ? -1
                                 : (Player.BoundingRadius * 2 + Player.AttackRange) * 1.25f);
                     if (target != null)
                     {
                         if (Orbwalking.InAutoAttackRange(target))
                         {
                             Orbwalker.ForceTarget(target);
                         }
                         args.Process = false;
                     }
                 }
             }
         }
         else
         {
             if ((args.Target is Obj_AI_Hero) &&
                 (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ||
                  Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) &&
                 (Q.IsReady() && Player.Mana >= Q.Instance.ManaCost ||
                  E.IsReady() && Player.Mana >= E.Instance.ManaCost))
             {
                 args.Process = false;
             }
         }
         if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit ||
             Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
         {
             var minion = args.Target as Obj_AI_Minion;
             if (minion != null &&
                 HealthPrediction.LaneClearHealthPrediction(
                     minion, (int) (Player.AttackDelay * 1000), Game.Ping / 2) <
                 Player.GetAutoAttackDamage(minion))
             {
                 _lastBeforeFarmTarget = minion;
             }
             if (_lastQKillableTarget != null && _lastQKillableTarget.NetworkId == args.Target.NetworkId)
             {
                 args.Process = false;
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #9
0
        private float CalcComboDamage(Obj_AI_Hero target, bool q, bool e, bool r)
        {
            try
            {
                if (target == null)
                {
                    return(0);
                }
                var damage = 0f;
                if (HasQBuff() && Orbwalking.InAutoAttackRange(target))
                {
                    damage += CalcPassiveDamage(target);
                }
                if (q && Q.IsReady() && target.IsValidTarget(Q.Range))
                {
                    damage += Q.GetDamage(target);
                    if (Orbwalking.InAutoAttackRange(target))
                    {
                        damage += CalcPassiveDamage(target);
                    }
                }
                if (e && E.IsReady() && target.IsValidTarget(MaxERange))
                {
                    damage += E.GetDamage(target);
                }
                if (r && R.IsReady() && target.IsValidTarget(R.Range + R.Width))
                {
                    damage += R.GetDamage(target);

                    int stacks;
                    if (!IsSpellUpgraded(R))
                    {
                        stacks = target.IsNearTurret(500f) ? 3 : 10;
                        var endTimes =
                            target.Buffs.Where(
                                t =>
                                t.Type == BuffType.Charm || t.Type == BuffType.Snare || t.Type == BuffType.Knockup ||
                                t.Type == BuffType.Polymorph || t.Type == BuffType.Fear || t.Type == BuffType.Taunt ||
                                t.Type == BuffType.Stun).Select(t => t.EndTime).ToList();
                        if (endTimes.Any())
                        {
                            var max = endTimes.Max();
                            if (max - Game.Time > 0.5f)
                            {
                                stacks = 14;
                            }
                        }
                    }
                    else
                    {
                        stacks = 13;
                    }

                    damage += (R.GetDamage(target, 1) * stacks);
                }
                damage += ItemManager.CalculateComboDamage(target);
                damage += SummonerManager.CalculateComboDamage(target);
                return(damage);
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
            return(0);
        }
Example #10
0
        private void OnCorePostUpdate(EventArgs args)
        {
            try
            {
                if (Menu.Item(Menu.Name + ".ultimate.follow").GetValue <bool>())
                {
                    RFollowLogic();
                }
                if (UltimateManager.Assisted() && R.IsReady())
                {
                    if (Menu.Item(Menu.Name + ".ultimate.assisted.move-cursor").GetValue <bool>())
                    {
                        Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
                    }
                    var target = TargetSelector.GetTarget(R);
                    if (target != null &&
                        !RLogic(
                            target, Menu.Item(Menu.Name + ".ultimate.assisted.min").GetValue <Slider>().Value,
                            Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady()))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.assisted.duel").GetValue <bool>())
                        {
                            RLogicDuel(
                                Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady());
                        }
                    }
                }

                if (UltimateManager.Auto() && R.IsReady())
                {
                    var target = TargetSelector.GetTarget(R);
                    if (target != null &&
                        !RLogic(
                            target, Menu.Item(Menu.Name + ".ultimate.auto.min").GetValue <Slider>().Value,
                            Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                            Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady(), false, "auto"))
                    {
                        if (Menu.Item(Menu.Name + ".ultimate.auto.duel").GetValue <bool>())
                        {
                            RLogicDuel(
                                Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady(),
                                Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady());
                        }
                    }
                }

                if (HeroListManager.Enabled("w-stunned") && W.IsReady())
                {
                    var target =
                        GameObjects.EnemyHeroes.FirstOrDefault(
                            t => t.IsValidTarget(W.Range) && HeroListManager.Check("w-stunned", t) && Utils.IsStunned(t));
                    if (target != null)
                    {
                        Casting.SkillShot(target, W, W.GetHitChance("combo"));
                    }
                }

                if (HeroListManager.Enabled("w-slowed") && W.IsReady())
                {
                    var target =
                        GameObjects.EnemyHeroes.FirstOrDefault(
                            t =>
                            t.IsValidTarget(W.Range) && HeroListManager.Check("w-slowed", t) &&
                            t.Buffs.Any(b => b.Type == BuffType.Slow && b.EndTime - Game.Time > 0.5f));
                    if (target != null)
                    {
                        Casting.SkillShot(target, W, W.GetHitChance("combo"));
                    }
                }

                if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit ||
                    Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
                {
                    if (Menu.Item(Menu.Name + ".lasthit.q-unkillable").GetValue <bool>() && Q.IsReady() &&
                        ManaManager.Check("lasthit"))
                    {
                        var canAttack = Game.Time >= _lastAutoAttack + Player.AttackDelay;
                        var minions   =
                            MinionManager.GetMinions(Q.Range)
                            .Where(
                                m =>
                                (!canAttack || !Orbwalking.InAutoAttackRange(m)) && m.HealthPercent <= 50 &&
                                (_lastAfterFarmTarget == null || _lastAfterFarmTarget.NetworkId != m.NetworkId) &&
                                (_lastBeforeFarmTarget == null || _lastBeforeFarmTarget.NetworkId != m.NetworkId))
                            .ToList();
                        if (minions.Any())
                        {
                            foreach (var minion in minions)
                            {
                                var health = HealthPrediction.GetHealthPrediction(
                                    minion, (int)(Q.ArrivalTime(minion) * 1000));
                                if (health > 0 && Math.Abs(health - minion.Health) > 10 &&
                                    Q.GetDamage(minion) * 0.85f > health)
                                {
                                    if (Q.CastOnUnit(minion))
                                    {
                                        _lastQKillableTarget = minion;
                                    }
                                    break;
                                }
                            }
                        }
                    }
                }

                Orbwalking.PreventStuttering(HasQBuff());
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
        static ItemManager()
        {
            try
            {
                // Speed + Atk Speed
                Youmuu = new CustomItem
                {
                    Name        = "youmuus-ghostblade",
                    DisplayName = "Youmuu's Ghostblade",
                    Item        = ItemData.Youmuus_Ghostblade.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.AttackSpeed | EffectFlags.MovementSpeed,
                    CastType    = CastType.Self,
                    Range       =
                        ObjectManager.Player.IsMelee
                            ? ObjectManager.Player.AttackRange * 3
                            : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)
                };

                // AOE damage, only melee
                Tiamat = new CustomItem
                {
                    Name        = "tiamat",
                    DisplayName = "Tiamat",
                    Item        = ItemData.Tiamat_Melee_Only.GetItem(),
                    Flags       = ItemFlags.Offensive,
                    CombatFlags = CombatFlags.Melee,
                    EffectFlags = EffectFlags.Damage,
                    CastType    = CastType.Self,
                    Damage      = Damage.DamageItems.Tiamat,
                    Range       = ItemData.Tiamat_Melee_Only.GetItem().Range
                };

                // AOE damage, only melee
                Hydra = new CustomItem
                {
                    Name        = "hydra",
                    DisplayName = "Hydra",
                    Item        = ItemData.Ravenous_Hydra_Melee_Only.GetItem(),
                    Flags       = ItemFlags.Offensive,
                    CombatFlags = CombatFlags.Melee,
                    EffectFlags = EffectFlags.Damage,
                    CastType    = CastType.Self,
                    Damage      = Damage.DamageItems.Hydra,
                    Range       = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range
                };

                // Slow + Damage
                BilgewaterCutlass = new CustomItem
                {
                    Name        = "bilgewater-cutlass",
                    DisplayName = "Bilgewater Cutlass",
                    Item        = ItemData.Bilgewater_Cutlass.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow,
                    CastType    = CastType.Target,
                    Damage      = Damage.DamageItems.Bilgewater,
                    Range       = ItemData.Bilgewater_Cutlass.GetItem().Range
                };

                // Slow + Damage
                BladeRuinedKing = new CustomItem
                {
                    Name        = "blade-ruined-king",
                    DisplayName = "Blade of the Ruined King",
                    Item        = ItemData.Blade_of_the_Ruined_King.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow,
                    CastType    = CastType.Target,
                    Damage      = Damage.DamageItems.Botrk,
                    Range       = ItemData.Blade_of_the_Ruined_King.GetItem().Range
                };

                // Damage + Slow
                HextechGunblade = new CustomItem
                {
                    Name        = "hextech-gunblade",
                    DisplayName = "Hextech Gunblade",
                    Item        = ItemData.Hextech_Gunblade.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow,
                    CastType    = CastType.Target,
                    Damage      = Damage.DamageItems.Hexgun,
                    Range       = ItemData.Hextech_Gunblade.GetItem().Range
                };

                // AOE Shield
                LocketIronSolari = new CustomItem
                {
                    Name        = "locket-iron-solari",
                    DisplayName = "Locket of the Iron Solari",
                    Item        = ItemData.Locket_of_the_Iron_Solari.GetItem(),
                    Flags       = ItemFlags.Supportive | ItemFlags.Defensive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Shield,
                    CastType    = CastType.Self,
                    Range       = ItemData.Locket_of_the_Iron_Solari.GetItem().Range
                };

                // Remove stun + heal
                MikaelsCrucible = new CustomItem
                {
                    Name        = "mikaels-crucible",
                    DisplayName = "Mikael's Crucible",
                    Item        = ItemData.Mikaels_Crucible.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.RemoveStun | EffectFlags.Heal,
                    CastType    = CastType.Target,
                    Range       = ItemData.Mikaels_Crucible.GetItem().Range
                };

                // Place wards
                Sightstone = new CustomItem
                {
                    Name        = "sightstone",
                    DisplayName = "Sightstone",
                    Item        = ItemData.Sightstone.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Sightstone.GetItem().Range
                };

                // Place wards
                RubySightstone = new CustomItem
                {
                    Name        = "ruby-sightstone",
                    DisplayName = "Ruby Sightstone",
                    Item        = ItemData.Ruby_Sightstone.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Ruby_Sightstone.GetItem().Range
                };

                Items = new List <CustomItem>
                {
                    Youmuu,
                    Tiamat,
                    Hydra,
                    BilgewaterCutlass,
                    BladeRuinedKing,
                    HextechGunblade,
                    MikaelsCrucible,
                    LocketIronSolari,
                    Sightstone,
                    RubySightstone
                };

                MaxRange = Items.Max(s => s.Range);
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }