public void SendCaughtSignal() { sm.StopSound(); ISFSObject dataObject = new SFSObject(); dataObject.PutNull(""); smartFoxListener.smartFox.Send(new ExtensionRequest("playerWasCaught",dataObject)); State = GameLogic.GameState.caught; }
public void SendReadySignal() { ISFSObject dataObject = new SFSObject(); dataObject.PutNull(""); smartFoxListener.smartFox.Send(new ExtensionRequest("readytoPlay",dataObject)); }
public void RequestScore() { ISFSObject dataObject = new SFSObject(); dataObject.PutNull(""); smartFoxListener.smartFox.Send(new ExtensionRequest("requestScore",dataObject)); }