public void SendCaughtSignal()
 {
     sm.StopSound();
     ISFSObject dataObject = new SFSObject();
     dataObject.PutNull("");
     smartFoxListener.smartFox.Send(new ExtensionRequest("playerWasCaught",dataObject));
     State = GameLogic.GameState.caught;
 }
 public void SendReadySignal()
 {
     ISFSObject dataObject = new SFSObject();
     dataObject.PutNull("");
     smartFoxListener.smartFox.Send(new ExtensionRequest("readytoPlay",dataObject));
 }
 public void RequestScore()
 {
     ISFSObject dataObject = new SFSObject();
     dataObject.PutNull("");
     smartFoxListener.smartFox.Send(new ExtensionRequest("requestScore",dataObject));
 }