예제 #1
0
파일: SCR_stage.cs 프로젝트: balatimuz/cos
    void ShowHUD(bool com)
    {
        if (com)
        {
            SCR_gui.CreateText("ScoreText", Vector3.zero);
            scoreObj = SCR_gui.CreateText("ScoreNumber", Vector3.zero);

            if (stageTimer == true)
            {
                SCR_gui.CreateText("TimerText", Vector3.zero);
                SCR_gui.CreateText("TimerNumber", Vector3.zero);
                startTimer = true;
                GameObject t = GameObject.Find("TimerNumber");
                guitimer = t.GetComponent <GUIText>();
                StartCoroutine(timerUpdate());
            }

            DisplayScore();
        }
        else
        {
            SCR_gui.RemoveText("ScoreText");
            SCR_gui.RemoveText("ScoreNumber");
            SCR_gui.CreateText("TimerText", Vector3.zero);
            SCR_gui.CreateText("TimerNumber", Vector3.zero);
            startTimer = false;
        }
    }
예제 #2
0
    public void FinishMenu()
    {
        SCR_input.rightClickAction = -1;

        SCR_gui.RemoveIcon("Title");
        SCR_gui.RemoveIcon("Options");
        SCR_gui.RemoveIcon("WipeData");
        SCR_gui.RemoveIcon("Controls");
        SCR_gui.RemoveIcon("HighScores");

        SCR_gui.RemoveText("HighScoreRank");
        SCR_gui.RemoveText("HighScoreNumber");

        if (controlTypeDescription)
        {
            controlTypeDescription.Kill();
        }
    }