예제 #1
0
 public void SetTRS(SBSVector3 t, SBSAngleAxis r, SBSVector3 s)
 {
     this.SetTRS(t, SBSQuaternion.AngleAxis(r.angle, r.axis), s);
 }
예제 #2
0
 public void SetTRS(SBSVector3 t, SBSAngleAxis r, SBSVector3 s)
 {
     this.SetTRS(t, SBSQuaternion.AngleAxis(r.angle, r.axis), s);
 }
예제 #3
0
 public static SBSMatrix4x4 TRS(SBSVector3 t, SBSAngleAxis r, SBSVector3 s)
 {
     return(TRS(t, SBSQuaternion.AngleAxis(r.angle, r.axis), s));
 }
예제 #4
0
 public static SBSMatrix4x4 TRS(SBSVector3 t, SBSAngleAxis r, SBSVector3 s)
 {
     return TRS(t, SBSQuaternion.AngleAxis(r.angle, r.axis), s);
 }