public RustBuildingBlockUpgradingEvent(
     RustBuildingBlock buildingBlock,
     RustPlayer player,
     BuildingGrade.Enum grade) : base(buildingBlock)
 {
     Player = player;
     Grade  = grade;
 }
 public RustPlayerUpgradingBuildingBlockEvent(
     RustPlayer player,
     RustBuildingBlock buildingBlock,
     ConstructionGrade grade) : base(player)
 {
     BuildingBlock = buildingBlock;
     Grade         = grade;
 }
예제 #3
0
 public RustBuildingBlockEvent(RustBuildingBlock buildingBlock)
 {
     BuildingBlock = buildingBlock;
 }
 public RustPlayerDemolishingBuildingBlockEvent(
     RustPlayer player,
     RustBuildingBlock buildingBlock) : base(player)
 {
     BuildingBlock = buildingBlock;
 }