예제 #1
0
 public override RuneManager.Rune CreateRune(Entity executingEntity, Entity targetEntity)
 {
     RuneManager.DamageEvent de = new RuneManager.DamageEvent((SlideCharacter)executingEntity, (SlideCharacter)targetEntity, amount, damageType);
     return(de);
 }
예제 #2
0
 public override RuneManager.Rune CreateRune(Entity executingEntity, Entity targetEntity)
 {
     RuneManager.DamageEvent de = new RuneManager.DamageEvent((SlideCharacter)executingEntity, (SlideCharacter)targetEntity, amount, damageType);
     return de;
 }