public override void init(GameObject owner) { this.owner = owner; this.launcher = owner.GetComponent <RuneEffectLauncher>(); if (launcher == null) { Debug.LogError("Laita RuneEffectLaucher.cs omistajalle (pelaaja?)"); } }
public override void init(GameObject owner) { this._owner = owner; this._launcher = owner.GetComponent <RuneEffectLauncher>(); if (_launcher == null) { Debug.LogError("Laita RuneEffectLaucher.cs omistajalle (pelaaja?)"); } if (CollisionMaskValues != null) { _collisionMask = LayerMask.GetMask(CollisionMaskValues); } else { _collisionMask = LayerMask.GetMask("Enemy"); } }
public override void init(GameObject owner) { _owner = owner; // Launcheriin visuaalinene efectio jos on sellainen this._launcher = owner.GetComponent <RuneEffectLauncher>(); }