예제 #1
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 public void SetInputUByKey(Rpr.MaterialInput materialInput, uint value)
 {
     Check(Rpr.MaterialNodeSetInputUByKey(_handle, materialInput, value));
 }
예제 #2
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 public void SetInputNByKey(Rpr.MaterialInput materialInput, RPRMaterialNode material)
 {
     Check(Rpr.MaterialNodeSetInputNByKey(_handle, materialInput, material._handle));
 }
예제 #3
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 public void SetInputFByKey(Rpr.MaterialInput input, Vector4 value)
 {
     Check(Rpr.MaterialNodeSetInputFByKey(_handle, input, value.X, value.Y, value.Z, value.W));
 }
예제 #4
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 public void SetInputImageDataByKey(Rpr.MaterialInput materialInput, RPRImage image)
 {
     Check(Rpr.MaterialNodeSetInputImageDataByKey(_handle, materialInput, image._handle));
 }
예제 #5
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 public void SetInputFByKey(Rpr.MaterialInput input, float x, float y, float z, float w)
 {
     Check(Rpr.MaterialNodeSetInputFByKey(_handle, input, x, y, z, w));
 }