예제 #1
0
    IEnumerator rotatePyrWait()
    {
        yield return(new WaitForSeconds(0.5f));

        pyramid = GameObject.Find("tutorial1_pyrPrefab(Clone)");
        rotationScript.runManualRotation(pyramid, 0f, -90f, 0f);
        rotationScript.runManualRotation(pyramid, 0f, 0f, -90f);
        yield return(new WaitForSeconds(1f));

        ConversationTrigger.AddToken("dreshaRotatedPyr");
    }
예제 #2
0
    IEnumerator rotateWrongPartScript()
    {
        b1p1 = GameObject.Find("b1p1Prefab(Clone)");
        Highlighter.Highlight(yUp);
        yield return(new WaitForSeconds(2f));

        Highlighter.Unhighlight(yUp);
        rotationScript.runManualRotation(b1p1, 0, 90, 0);
        yield return(new WaitForSeconds(2f));

        Highlighter.Highlight(zUp);

        ConversationTrigger.AddToken("finishedRotatingOnceWrongPart");
    }